What to consider when indexing:
In an archival context, indexing an oral history interview is about effectively documenting and describing interview transitions. Our goal is to provide the future user of the interview with a descriptive search and browse framework. Continuing the book analogy, the indexer creates chapter marks that correlate with these natural transitions, as well as titles and a description for each chapter. Understanding the interview’s structure is crucial for effectively documenting these transitions.
An OHMS index is not a substitution for a transcript. The OHMS index creates a structured and descriptive navigational framework for effectively and efficiently engaging with an oral history interview in an online archival context. The transcript provides text-based, keyword searchability of an interview’s verbatim content.
How to Index: The Mechanics of Indexing in OHMS
This section has been taken from the OHMS: Getting Started Guide. For more details, please consult that guide. Activating an interview’s indexing module for the first time will bring up a view such as this one:
In order to begin indexing, you must press the “Play” button on the player. The player must be playing in order for you to create an index point, which is created by pressing the “Tag Now” button at the appropriate moment. When you press “Tag Now” you are presented with a series of empty descriptive fields for you to fill out.
The indexer can control the player within the tagging module. The nature of indexing warrants that the indexer will, inevitably, tag a segment late. In other words, you don’t know something is important until after you have already heard it. For this reason, the player backtracks a few seconds each time the tagging module is activated
When creating an OHMS index, the time stamp is critical. You are creating metadata that corresponds to a particular time code. As a result, you will need to make sure that placement of the time stamp (the precise location in the interview where you want the segment to begin) is exactly where you want it to be. This can be done by controlling the player in the tagging module.
Taken from "Indexing Interviews in OHMS: An Overview," by Doug Boyd, et. al.